stellaris war|Dealing With Wars In Stellaris Part 1: War When and Why

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In order for an empire to start a war, it needs a Casus Belli – a reason to declare war. Each casus belli grants access to at least one type of wargoal, which represents the purpose of the war. Once a war is declared, the attacked empire has a year to choose its wargoals. Status quo effects do not include the defenders。 See more

A userstellaris war shares tips and advice on how to start and win wars in Stellaris, a sci-fi strategy game. Learn about difficulty levels, galaxy size, AI empires, fallen empires, crisis strength, and more.

A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. ... In the war tab, you can hover stellaris warover their acceptance values。

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stellaris war|Dealing With Wars In Stellaris Part 1: War When and Why

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